I'm an AI-augmented software engineer. I ship production web apps, realtime multiplayer systems and Bitcoin / Lightning integrations — at a speed and price traditional agencies can't touch. The proof below is live and handling real money right now.
AI tooling lets one focused engineer deliver what used to take a whole team a season — without the overhead, handoffs, or six-figure invoice.
I pair senior engineering with modern AI tooling, so the build moves at a pace fixed-bid agencies simply can't match. You get to market faster — and pay for the result, not the calendar.
Lightning payouts, LNURL-auth, anti-fraud limits, idempotent payment flows that can't double-pay on a crash. Money-handling is unforgiving — and it's exactly what I build day to day.
Live multiplayer netcode, websockets at scale, game loops, schedulers, leaderboards. Not just CRUD forms — the hard, stateful systems most freelancers won't take on.
No account managers, no telephone game. You talk directly to the person writing the code — clear scope, fast decisions, and software that does exactly what you asked.
A browser multiplayer Snake arcade that pays players real Bitcoin over the Lightning Network. Designed, built, and operated solo — start to finish.
It's not a prototype or a demo. It runs 24/7 across four game rooms, pays out real sats every day, and ships new features constantly. Every piece below — the netcode, the payments, the anti-fraud, the tournaments — is mine.
Node + Socket.io, optimized collision & rendering for many players per map.
Non-custodial sats via NWC, LNURL-auth login, cross-device profiles.
Daily faucet caps, per-IP limits, idempotent claims that survive restarts.
Distinct behaviors, power systems, encirclement, spawn protection.
Weekly scheduled events with scoring, prize pools, podium & claims.
Daily prize pool, auto-pay winners, claimable fallback, badges.
Skins, paid unlocks, name reservation, sponsor banners, lobby chat.
Multi-room deploy, nightly email reports, QR & login tracking.
Guided tutorial mode + retention mechanics that convert new players.
If it runs in a browser or on a server, it's in scope. A few of the things I take on:
Live dashboards, collaborative tools, games — anything that updates the moment something changes.
Payments, payouts, paywalls, LNURL-auth, wallet integrations — done safely and non-custodially.
Full-stack apps with accounts, databases, billing and admin — the complete product, not a mockup.
Internal tools, automations, calculators, micro-SaaS that solve a specific, expensive problem.
Interactive, animated, shareable web experiences that people actually want to use.
Assistants, agents, content pipelines and AI features wired into a real product.
Every build is fixed-scoped and quoted up front — no open-ended hourly surprises. Starting points:
Most builds add an optional maintenance & feature retainer — ongoing improvements, monitoring and support after launch. Software is never "done"; I keep it growing with you.
Send a few lines about your idea — what it should do and who it's for. I'll come back with an honest take, a scope, and a fixed quote. No obligation, no pressure.